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Watercolor Audio-Visual Illustration
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LIGHTING AND COLOR COMPOSITION

LIGHTING AND COLOR COMPOSITION

Lighting and Composition. The aim was an ominous, fantasy twilight.

I added volumetric fog, lights and post processing to create the right look and feel. The fireflies also contribute to the game mechanic by clustering in areas of interest.

THE LOGO

THE LOGO

Concepts.

Final emissive decal created in Unity.

CHARACTER SETUP - REINHARDT

CHARACTER SETUP - REINHARDT

Reinhardt was developed as a modified version of the free character ‘The Blacksmith’. I carefully removed the unnecessary items of clothing to add my own. The eyes are replaced with twin furnaces and a large gash is torn across its chest. Smaller gashes are made at other areas with a metallic grating inside to complete the look.

WYRD, THE WASTELAND

WYRD, THE WASTELAND

The enemy's home, and ours.

Wyrd serves as our hometown and personal construction site. The land has a strong magical imprint.

THE GENERATORS

THE GENERATORS

Reinhardt's source of life and energy.

The generators are reserves that draw on the magical imprint in Wyrd. They can be found where there is an abundance of fireflies that are drawn to their power.

THE PROTECTORS

THE PROTECTORS

Reinhardt's protectors and killing machines.

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LIGHTING AND COLOR COMPOSITION
THE LOGO
CHARACTER SETUP - REINHARDT
WYRD, THE WASTELAND
THE GENERATORS
THE PROTECTORS

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